Wednesday, June 9, 2010

Skies of Strife W.I.P

Earlier this year I started modeling a few preliminary models for a graphic novel. In hopes of speeding up production time I thought it would be easier to model and render each frame (cell) of the environment in 3D as apposed to having our traditional artist have to draw all the fine detail each of our environments has. Here are a few Work In Progress renders of a piece I call "Skies of Strife".



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