Wednesday, August 20, 2008

Glass Finally

Sixteen days since my last posting might have you believing that I haven't been working on this map. Couldn't be more far from the truth. Had a problem with my glass not allowing light to come through for the past week and I was too artist like to take screen shots that way. I finally solved the glass problem by just importing a static mesh, applying my glass material to it and telling to not cast a shadow. Additionally I've done a lot of modeling of interior resources. Catwalks, Grills, Piping, Door ways ECT. Here are the results.





1 comments:

Anonymous said...

Damn these look awesome!